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1.
AI Game Engine Programming (2nd Edition) Schwab, Brian by
Material type: Text Text; Format: print ; Literary form: Not fiction
Publication details: Course Technology / Cengage Learning ; 2008
Availability: Items available for reference: ICCBS Digital Library : Not for loan (1).

2.
AI Game Engine Programming Schwab, Brian by
Material type: Text Text; Format: print ; Literary form: Not fiction
Publication details: Charles River Media / Cengage Learning ; 2004
Availability: Items available for reference: ICCBS Digital Library : Not for loan (1).

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